Sunday, September 6, 2009

Need for Speed: Underground 2 (2004)



















Need for Speed: Underground 2, the sequel to the commercial hit Need for Speed: Underground, was released on November 15, 2004. A demo of the game was placed as a "late" easter egg in finished copies of the EA Games and Criterion Games collaboration Burnout 3: Takedown, and completed versions of NFSU2 also have a demo of Burnout 3 in the game.

In Underground 2, the story continues, but there are new racing modes such as the Underground Racing League and Street X, new and more tuning options, as well as a new method of selecting races—just driving around the city (similar to Grand Theft Auto and Midnight Club II) and selecting race "beacons". Also included is an "outrun" mode where a player can challenge random opponents on the road and the race leader will attempt to distance themselves away from the opponent to defeat the opponent (similar to Tokyo Xtreme Racer). Underground 2 also introduces several SUVs, which could be customized as extensively as other Underground 2 vehicles and used to race against other SUV racers.

The customization features in the game was significantly expanded to modifications that have no actual effect on vehicle performance. The sound systems, for example, could be put in the trunk of cars, but served no purpose other than sheer flash. The game also features more extensive product placement for companies with no connection to auto racing, such as integrating the logo for Cingular Wireless, an Americanwireless communications company, into the game's messaging system and displaying it on-screen for much of the gameplay.

The performance and handling of the car is not only affected from "performance shops", but cosmetic modifications, like spoilers and hoods, also affect the downforce of the car.

Need for Speed: Underground Rivals was the first need for speed game released on the PlayStation Portable it is also the PSP equivalent of Need for Speed: Underground 2. It was released on February the 24th 2005 in Japan, March 14, 2005 in North America and September 1 2005 in Europe [14]. The title went Platinum in Europe on June 30 2006.


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